![]() ![]() Creative Assembly wasn’t afraid to embrace the strangest, most surreal, and often silliest elements of the Warhammer universe to create a strategy game that’s remarkably broad in its visuals. ![]() This is Total War: Warhammer at its most colorful. In the next, you could be tearing your way through the putrid flesh of Plague Toads and gigantic flying mosquitoes. In one battle, you might be fielding flaming hellhounds alongside monstrous beasts with names like Soul Grinder. The melee-focused forces of Slaanesh are adept at hit-and-run tactics, Nurgle’s children crush opponents under swarms of putrid Nurglings and gigantic monsters, Khorne specializes in elite soldiers, while Tzeentch excels at ranged attacks and magic abilities.īesides the tactical variety at play here, the sheer visual assortment of daemons is enough to give each faction its own personality. Each army feels distinct and more varied than half the historical sword-and-spear factions of previous Total War games. Between the plague god Nurgle, the bloodthirsty Khorne, the debaucherous Slaanesh, and sorcerous Tzeentch, you’re handed an impressive collection of corrupted villainy to spread across the map. Warhammer 3’s topline pitch is simple: you get to play as Chaos, the big bads of the Warhammer world.
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